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Issue330 #335
Issue330 #335
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[Git-flow] Hi @qlli, There are some suggestions for your information: Rebase suggestions
Which seems insignificant, recommend to use For other If you have any questions about this comment, feel free to raise an issue here: |
@@ -494,6 +494,7 @@ func (p *Sprite) Die() { | |||
p.goAnimate(aniName, ani) | |||
} | |||
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p.Stop(OtherScriptsInSprite) |
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需要 rebase 下 goplus/main?
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Please use rebase instead of merge to synchronize the changes from the remote main branch.
@@ -354,6 +358,17 @@ func (p *Game) startLoad(fs spxfs.Dir, cfg *Config) { | |||
p.windowHeight_ = cfg.Height | |||
} | |||
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func (p *Game) canBindSprite(sprite Spriter, name string) bool { |
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"sprite Spriter" this param is useless, remove it
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ok. Done in pr 336.
#336
The pr 335 contains other unexpected commit.
Use pr 336 instead.
When the game starts and analyses the var definition in main.spx,
the sprite is automatically bound if assets/sprites/{name}/index.json exists,
and the sound is automatically bound if assets/sounds/{name}/index.json exists.
No effect on the sprites and sounds in ZOrder of stage config.
Archive.zip